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Rarities and odds

Five rarities and the odds of each

Every card has one of five rarities. You can tell it by the frame color and the glow: the rarer the card, the brighter it shines.

Mamaguro - common card
Common
Nobuko Takada - rare card
Rare
Rainbow Dragon - epic card
Epic
Agito - legendary card
Legendary
Satoru Gojo - mythic card
Mythic

Five rarities

Common, rare, epic, legendary and mythic. Mythics are special: instead of a picture they have a video, the art moves.

A card has two stats, attack and health. Cards don’t level up: their power is set by the card itself.

Odds

These are the exact numbers the game uses to pick the rarity of every spin.

RARITY CHANCE PREMIUM
Common 59% 43%
Rare 27% 34%
Epic 9.5% 14%
Legendary 4% 8%
Mythic 0.5% 1%

Premium shifts the table up: legendaries and mythics drop twice as often. On a Mythic Day they go up once more - doubled again, both without Premium and with it.

How a card is chosen

First a spin rolls the rarity from the table, then takes a card of that rarity from your universe - all cards of one rarity are equally likely. So a specific legendary is easier to pull where the universe has fewer legendaries: look not at the size of the deck, but at how many cards of the rarity you need it has.

How much to spin

  • A legendary at 4% - one in 25 spins on average. Didn’t get one tonight - that’s normal.
  • A mythic at 0.5% - one in 200 spins on average.
  • Odds don’t build up: every spin is rolled anew, the game has no pity guarantees.
In the app Home Odds
In the bot

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